An easy to follow, step-by-step guide to the skills you need as a sound designer for audio media, the book is designed to allow you to focus on sound independent of visual imagery (film, games). Buy from MIT Press!
"an impressive and pedagogically brilliant textbook for all of those studying sound design in the twenty-first century. It places the theory and mechanics of sound where it should be: center stage. This book will be an essential guide to students of sound design for years to come"--Prof. Michael BullBuy on Amazon
Covering nine up-to-date topics relevant in today's sound market
with scaffolded exercises designed to get the reader to learn different ways of actively listening to sound
The basics of acoustics and psychoacoustics as they specifically relate to sound design
The basics of recording from practical and theoretical/creative perspectives, including exploring microphone techniques
The basics of propagation/reverb and the digital effects used to mimic space and time-related effects.
All about tremolo, vibrato, modulation, equalization, filters and distortion effects.
Some of the practical and theoretical approaches to mixing from a creative standpoint, as they relate to mono/stereo files
A Basic overview of surround and spatial sound formats from practical and theoretical perspectives
Theories of sound and meaning for the purpose of analysis and creation.
Helps the reader to integrate everything they have learned in practical exercises relating to sound supporting story.
Slides to help you follow along with the book, or teach the content.
Step-by-step exercises that build your skills over time
With 20+ years of experience working in sound, music and education,
KC Collins has published 10 books about music & sound,
worked on several films and games, and published music software.
She was voted “One of the Fifty Most Inspirational Women in Technology in Canada” in 2018.
© Copyright 2020. KC Collins.
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